The chest pleads, This is trouble friend. It is only because you have a
pure spirit that I offered you such a gift. If left here the staff will
fall into evil hands. I can assure you of this. If you leave now, and
leave the Staff of Fyrus, you can be sure the mistake will be visited on
you later. It will haunt you. Our hero asked, How can you be so sure?
This place is not so available and I will return. In a fortnight I will be
in your company again and I will take the staff, and only then, after I
have finished with my duty I will consider this business of travelling.
The idea had no more truth to it than the old myth of Odo and the gold-
flecked waterfalls of Corma before I made your company. My honor presses,
duty presses, sir. I must take your leave. the chest replied, this is
trouble friend, and I know what trouble is. You exit and after a day's
walk you arrive at crumbling stone sundial and the remnants of an old
village. A sign pointed east towards Dukei, a waterfront town where
information may be in transit, fresh information about his quest and
noblemen who may be able carry news to his family. The sign also pointed
west, as well, in the direction of Joer, a racing town with a few ranches
on the outskirts with horses for sale, good spirits and food in both
directions. The sun set in a dark purple behind thin clouds and fred took
a step...
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6/18/2000 12:13:08 AM
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