Round 108 Theme - Plain and Simple. >>>>>> The round is done. The best for quite some time it seemed to me as the rules streamed in. The stats seem to bear this out as no round has had more rules or rule scribes. Well done Jess our new bench guy. And Will our new wiz. Here is the state of play at the end of the round. Here can be found not just the main posts of the round but the near rules and some notes at the end too. In the first list notes have been made of what types of rule were sent by each of those who played. The round was hard to stay sound in both for those who played and for the bench guy. Thanks to all those who made the rules and gave this bench guy so much to do. It was fun. Bench Guy Cox >>>>>> Those who play or Can play till Style S/V/O/N -------------------------------------------------------------------- Jesse Welton Jess/Schwartz +3.5 4/2/-/- Ronald Kunne Ron +4.0 3/3/-/1 Richard Wein Will/Tich/Rich +5.5 3/3/-/- Stein Kulseth Floyd +3.0 1/1/1/- Charles E. Carroll Chuck +2.5 2/-/-/- Andrew Stefanski - +0.5 1/-/-/- Dave Wagner Al -1.5 1/1/-/1 David Fisher Fred +0.0 1/-/-/1 Jeremy Selengut Jer +1.5 1/2/-/1 - +0.0 -/-/-/- Don Blaheta Van +1.5 1/1/-/- Ed Murphy Og +1.0 -/1/-/- Andre Engels "that Dutch guy" +0.5 -/1/-/- Scott Perlman Scott +0.5 -/1/-/- Jason Orendorff Son of J +0.5 -/1/-/- Nick Neisler Nick +0.0 -/1/-/- Laurent Bossavit The Boss -2.0 -/3/-/- Rule Sent by Sent at Was Style ---------------------------------------------------------- 108:1 Richard Mon 1 Feb 13:54:33 SOUND +1.0 +1.0 +0.5 +0.5 108:2 Andre Mon 1 Feb 16:32:20 VILE +0.5 108:3 Jeremy Mon 1 Feb 17:03:06 VILE +1.5 108:4 Richard Mon 1 Feb 17:16:04 VILE +0.5 108:5 Dave Mon 1 Feb 17:28:38 VILE -1.0 108:6 Jeremy Mon 1 Feb 18:37:56 VILE -1.0 108:7 Richard Mon 1 Feb 18:48:34 SOUND -0.5 108:8 Don Mon 1 Feb 19:33:02 SOUND +0.5 108:9 Jeremy Mon 1 Feb 20:01:36 SOUND +1.0 108:10 David Mon 1 Feb 21:59:26 SOUND -1.0 108:11 Jesse Mon 1 Feb 22:25:29 VILE +1.0 108:12 Scott Tue 2 Feb 05:10:33 VILE +0.5 108:13 Dave Tue 2 Feb 05:44:47 SOUND -0.5 108:14 Ronald Tue 2 Feb 10:03:12 VILE -1.5 108:15 Jesse Tue 2 Feb 15:55:35 SOUND +0.5 108:16 Jason Tue 2 Feb 15:58:46 VILE +0.5 108:17 Laurent Tue 2 Feb 15:58:56 VILE +0.5 108:18 Laurent Tue 2 Feb 18:07:15 VILE -3.0 108:19 Laurent Tue 2 Feb 18:07:15 VILE +0.5 108:20 Andrew Tue 2 Feb 18:21:32 SOUND +0.5 108:21 Don Tue 2 Feb 22:13:34 VILE +1.0 108:22 Nick Wed 3 Feb 01:33:10 VILE +0.0 108:23 Charles Wed 3 Feb 04:45:51 SOUND +0.5 108:24 Ronald Wed 3 Feb 11:10:23 SOUND +1.5 108:25 Charles Wed 3 Feb 11:56:12 SOUND +2.0 108:26 Richard Wed 3 Feb 16:58:38 VILE +1.0 108:27 Jesse Thu 4 Feb 07:24:56 SOUND -1.0 108:28 Richard Thu 4 Feb 07:25:57 VILE +2.0 108:29 Ed Thu 4 Feb 10:19:18 VILE +1.0 108:30 Stein Thu 4 Feb 11:05:25 OUT OF LUCK +1.0 108:31 Stein Thu 4 Feb 13:45:14 SOUND +0.0 108:32 Richard Thu 4 Feb 16:26:15 SOUND +2.0 108:33 Ronald Fri 5 Feb 08:57:46 VILE +0.5 108:34 Jesse Fri 5 Feb 14:45:13 VILE +0.0 108:35 Ronald Mon 8 Feb 09:36:56 SOUND +1.5 108:36 Jesse Wed 10 Feb 00:26:14 SOUND +1.5 108:37 Stein Wed 10 Feb 14:02:38 VILE +2.0 108:38 Ronald Fri 12 Feb 14:13:23 VILE +0.5 108:39 Ronald Fri 12 Feb 18:55:03 SOUND +1.0 108:40 Jesse Tue 16 Feb 16:56:30 SOUND +1.5 Bills: >>>>>> 108:A - Jesse Welton - Tue, 2 Feb 20:29:48 - PULLED OUT >>>>>> >>>>>> >>>>>> 108:B - Jesse Welton - Thu, 4 Feb 23:15:55 - PASSED >>>>>> For text, see end of file. >>>>>> Count: 0 FOR out of O CAST. Rules and stuff: The first three 'rules' were sent in too soon and hence were not part of the real round. They are here to make sense of the first real rule... >>>>>> 108:a - David Thomas Fisher - Sun, 31 Jan 23:46:53 - NULL RULE (Too Soon) >>>>>> Grunt. Hi. Me Fred, chair of board. Last rounds not do too well. Me here to fix. When me read last few rounds, me see why: rules hard to read. So, me fix: no rule in this round use word with more than one syl.. syl... word sound. This round has idea: make rules snap to read, snap to make. This round go on long time, me think. Grunt. >>>>>> 108:b - Dave Wagner - Mon, 1 Feb 05:49:50 - NULL RULE (Too Soon) >>>>>> Hi, this is Al. Fred had a good ... um ... plan. Let's keep our rules plain and ... um ... not too smart. Short and sweet words, that's the way! But it's too bad he used a long word. Let's make sure that each word in rules from now on has at most one "foot", as one would say if this were verse. It was a good thought, Fred! >>>>>> 108:c - Ronald Kunne - Mon, 1 Feb 08:49:31 - NULL RULE (Too Soon) >>>>>> Use "five" in some way! >>>>>> The rest of the rules came past noon on the 1st, and so were part of the round. >>>>>> 108:1 - Richard Wein - Mon 1 Feb 13:54:33 - SOUND - (+1.0,+1.0,+0.5,+0.5) >>>>>> Oh no! Poor Al, Fred and Ron. The Judge says their rules were sent too soon, and so are no good. What a waste! I don't like waste, so here they are in a new rule. Fred's rule: "Grunt. Hi. Me Fred, chair of board. Last rounds not do too well. Me here to fix. When me read last few rounds, me see why: rules hard to read. So, me fix: no rule in this round use word with more than one syl.. syl... word sound. This round has ****: make rules snap to read, snap to make. This round go on long time, me think. Grunt." Fred, I know you put in that long word to trip us up. Too bad I had to take it out or this rule would be a rogue rule too. Al's rule: "Hi, this is Al. Fred had a good ... um ... plan. Let's keep our rules plain and ... um ... not too smart. Short and sweet words, that's the way! But it's too bad he used a long word. Let's make sure that each word in rules from now on has at most one "foot", as one would say if this were verse. It was a good thought, Fred!"- You speak so well, Al. I think Fred could learn a thing or two from you! Ron's rule: "Use "five" in some way!" So short. So sweet. That's a nice rule, Ron. Worth five style points, I say. Judge, I hope this helps you out. Give me lots of style points, please. By the way, my name is Will. Oh no! I just thought. Rules must be short. Is this one too long? Oh, what the hell! >>>>>> I judge each bit in turn: Fred's 'rule': As there is now no bad word in line four, Fred's part is SOUND. It is a nice start, and fits well with the theme. The style mark would be more were it not for the [old] slip! +1.0 Style. Al's 'rule': This part is SOUND. It is in tune with the first part, and I like the first "um"! Though we shall have to wait and see how the new form of the 'short word' law turns out... [with the new form of Fred's bit, I guess not!] +1.0 Style Ron's 'rule': This part is SOUND. It is short, plain, and not hard to grasp. But the need for "five" in rules to come is not (yet?) so hot. +0.5 Style. Will's rule: This rule is SOUND. Will's kind deed saves Fred, Al, and Ron's work from loss. So the Judge will not be harsh on Will for his long rule. But the regs will not let me give him more than +0.5 Style! >>>>>> 108:2 - Andre Engels - Mon, 1 Feb 16:32:20 - VILE - (+0.5) >>>>>> To keep each word short and plain, each rule from now on will not have any word with more than five signs that stand for a sound (you know what I mean...) And at most five in a rule may be that long. The rest will all be four or less. >>>>>> This rule is NOT SOUND. Word 2 on line 2 has two word sounds, which is bad by Fred's rule. If it were not for that, the rule would be quite nice. In tune with the last one, and the theme. But the flaw is not good. +0.5 Style. >>>>>> 108:3 - Jeremy D. Selengut - Mon, 1 Feb 17:03:06 - VILE - (+1.5) >>>>>> A rule that is not sound is vile. One word in it is bad and dooms any new rule which uses it. Which word is it? None can say, for it would take too long... >>>>>> This rule is VILE, in just the same way as the last rule was (and by the same word!). But the Judge does like this rule. Jer told me in what way(s) the rule can be seen to use "five", and they are fine. The 'word of doom' would have been a good part of the round too. +1.5 Style >>>>>> 108:4 - Richard Wein - Mon, 1 Feb 17:16:04 - VILE - (+0.5) >>>>>> This round is now hard. A mark is like a sign, but has no sound. Some of my marks don't come out right, so only these five types of mark may be in rules from now on... , . ( ) ' Note that a gap is not a mark. >>>>>> This rule is VILE as there is a bad word to the right of "so". Once more a rule falls foul of Fred! If sound, it would still be a bit weak - some might ask "What is a mark?". As Rule 2 is vile it would not be so clear. It seems to be true that "this round is now hard" though! +0.5 Style. >>>>>> 108:5 - Dave Wagner - Mon, 1 Feb 17:28:38 - VILE - (-1.0) >>>>>> Thank God those last two rules are no good. There can be no bound made on the length of a word (as one writes it) in a rule for this Round. (Or else it will get real hard to do things!) Noe tell me: who are the real Fred and Al? >>>>>> This rule is VILE. It does not "use five" (and I thank Dave for his note to tell me this). No bad words is nice! The 'no bound' clause I hate. Rounds are meant to get hard with time, and this clause is not in that vein. The word "Noe" is not so good, and "the real Fred and Al" bit sounds like it could lead to a tale - which I said would be bad. -1.0 Style >>>>>> 108:6 - Jeremy D. Selengut - Mon, 1 Feb 18:37:56 - VILE - (-1.0) >>>>>> A rule that is not sound is vile. One word in it is bad and dooms a new rule which uses it. Which word is it? None can say, for it would take too long... >>>>>> This rule is VILE. Tich saw what I (first time) did not - the third word on line two is bad. To send once more a rule, and fall foul of the same trap as first time, is not so good! If it had been sound, no new points; as it is not, -1.0 Style. >>>>>> 108:7 - Richard Wein - Mon, 1 Feb 18:48:34 - SOUND - (-0.5) >>>>>> Need a long word? Keep cool. Just use a "fist". A fist has up to five words, but means the same as one word. "GUY YOU LIKE" is a fist. We know it's a fist as each sign in it is big. Here's a way to use a fist: With GUYS YOU LIKE like this, who needs GUYS YOU HATE? >>>>>> This rule is SOUND. I do not like it though! It does not make a bind for the rules still to come. Fists do not seem to do much yet - what are they for? And I do not think much of their name. At least it does no harm... I give a small plus to style for (at last!) a sound rule. -0.5 Style >>>>>> 108:8 - Don Blaheta - Mon, 1 Feb 19:33:02 - SOUND - (+0.5) >>>>>> I do. Thank God, that is. As for 'Al' and 'Fred', those are just fake names for Dave and Dave, one the son (of the son of...) a guy who got fish, and one just an old wag. That last one is quite an old (that is, since a long time gone) F. R. C. guy. The first, he's new. More new than Dave or me, at least. This is nice. I think my rule will be that each rule from now on must tell more of some guy who plays this game. And no fair to write of your own self. >>>>>> This rule is SOUND. Van told me lots of ways that "five" comes up in this rule. I like the style, but not the sense of this one. I did warn that to tell a tale would not go down well! At least (with what has gone so far) the tales will be short. It is nice to read, and made me smile :-) I should no doubt be more harsh, but I give this +0.5 Style. >>>>>> 108:9 - Jeremy D. Selengut - Mon, 1 Feb 20:01:36 - SOUND - (+1.0) >>>>>> A word which would make your rule vile and has made a rule vile in the past may be used by the trick called SWAP. SWAP lets you use the count signs which have one word sound (1, 2, 3, 4, 5, 6, 8, 9, 10 and 12) in place of the bad word. These SWAP's sound like the count signs, but mean what the bad word meant. These 10 SWAP's, once made, can not be used as count signs, nor can they be changed. Now I must, it seems, tell of a guy here in the F. R. C. Thanks, Van. You have not been here much in a while. I have not missed your rules... >>>>>> This rule is SOUND. It seems quite nice to me. It may ease up a bit some of the tasks that you face, but could cause some traps too. Jer's rules do that sort of thing! The tale at the close is nice. It made me laugh at the end of a long day! +1.0 Style. >>>>>> 108:10 - David Thomas Fisher - Mon, 1 Feb 21:59:26 - SOUND - (-1.0) >>>>>> To make rule seems to be tough, for me too, though way round works be my plan. Me feel bad. So, me make more of snap to make rule: me make new words to use. Grunt: This be word of big use, mean a thing that new rules can not do. If used by self, just sound which mean 'I feel good.' Five: 'Five' mean two things: count past four, or all rules past one that it is in. Wiz: One with most score. Bench guy: One who say rule is not sound or sound. This is grunt of this rule: All five must use words 'wiz' or 'bench guy' in this way. There is one in here with name hard to say for me, one of first here, Norse one. We own much to him. Thanks, Oer. >>>>>> This rule is SOUND. While the last rule was a good way to get bad words in the round, this is not! But it is not all bad. I like the bench guy bit and the 'lone grunt' phrase. The tale of Oer is fine by me too. And Fred keeps to his own style of prose! As I do not like the thrust of this rule, the grunt is weak, and I am sad to see the use made of "five", I give it -1.0 Style. >>>>>> 108:11 - Jesse Welton - Mon, 1 Feb 22:25:29 - VILE - (+1.0) >>>>>> Jer is right. He may not think the same as me all the time, but he thinks good things. We have a good bench guy this round. Let's make the bench guy happy. No more rules can make up new ways to sneak in words with more than one word sound. >>>>>> This rule is VILE. The bench guy is in fact _sad_ since Jess put a bad word in. Which is such a shame as I like this rule. The tale here is not just stuck on at the end, but plays a part in the rule. The rule is short, and the bind on rules to come (I dont like the word grunt!) is just what the bench guy wants. Less a bit for the bad word but still +1.0 Style. >>>>>> 108:12 - Scott Perlman - Tue, 2 Feb 05:10:33 - VILE - (+0.5) >>>>>> Me will thank god if me be wiz. but right now wiz is hard to beat, he think of hard rules and play game good, not know wiz good to tell long tale tho. long tale bad. Rules should not have more than ten word groups with dots (.) me must think of good grunt, so can grunt with glad. hmm me good grunt make now wiz sad? Hmm, have rice for lunch, still could eat, could eat horse, but not five. Wait grunt is with dots!! Me still think all should use food words. >>>>>> This rule is VILE. The first rule of the round has far more than ten word groups! At the end Scott says this bind is a grunt, but when he first tells us it there is no clause that says 'just those rules still to come'. So I think it must hold for all sound rules in the round. (And of course the same holds for food words.) Scott seems to be a fan of Fred's way with words! The ten words bit is fine, but the food stuff does not thrill me (though that is not to say it is bad). Use of five a bit weak, but all in all style not bad. +0.5 Style. >>>>>> 108:13 - Dave Wagner - Tue, 2 Feb 05:44:47 - SOUND - (-0.5) >>>>>> Stein used to play this game a long time in the past, and he was the Wiz lots of times; one time he made a maze with words that was full of traps, so now I will make a trap of words for you. Here is a list of thoughts; in each rule past this one, you must say a thing or two to get rid of all doubts on one of these thoughts, 'til all of them (but for "two") have been raised in sound rules past this one, and then this rule will have no more grunt. Thoughts on the list can be raised at most once each in sound rules past this one, 'though. Al's List of Thoughts: one: Why does the speed of light not change, 'though I go more fast or more slow? two: What is the best bunch of tunes of Carl Orff? three: What are "red", "blue", and "green" names of? four: Which came first, the hen or the egg? five: Prague is a big town in what place? five: How old are the hills, in fact? To be fair I will show you how to do "two" on Al's List: the best bunch of tunes of Carl Orff sounds like "Car mean a boor Ann a"; that was not so hard, but now you can't do "two" on the list. >>>>>> This rule is SOUND. It has a list, which I said would be bad - but is as good as one could expect for such a thing. It does not seem much of a grunt to me though. Cant say this rule does much for me, but I guess it is not so bad either. A list is a list though, so to keep my word I give this rule -0.5 Style. >>>>>> 108:14 - Ronald Kunne - Tue, 2 Feb 10:03:12 - VILE - (-1.5) >>>>>> c does not change 'cause Al said so! Not Al who is Dave who likes math a lot, but Al who rode the tram to work. You work too. Here is my grunt: use word of one sign, not yet used in a rule. Like M N X for "ham and eggs". >>>>>> This rule is VILE. It does not use "wiz" or "bench guy" in the way laid down by Fred. I am so glad, as this kind of rule I do not like one bit. Why? It seems to me that it dooms the round to end at some stage, when we run out of signs. All rounds must end (of course!), but not in that way I like to think. Though one could ask what a sign is, there will still be not a lot. Or else a rule will give a strange sense to this word - which too is not so nice. The rest of this rule is not too bad, but does not save it from -1.5 Style. >>>>>> 108:15 - Jesse Welton - Tue, 2 Feb 15:55:35 - SOUND - (+0.5) >>>>>> I am glad Ron's rule was vile. I don't want this round to end too soon. But I am sad, too, since Ron has been here such a long time. In fact, he was the bench guy way back in the round of count twelve and five. (And that was not his first time.) Now that must have been a hard round! It makes my dumb old brain swim like a fish. To speak of fish, I want to point out that fish eggs have been here since times when there were no hens. So I don't like the fuss raised when folks ask if hens or eggs came first. From now on, no more ques- ques- Uh, don't ask stuff. >>>>>> This rule is SOUND. I like the way this rule reads, and the fish not fowl bit. The bind is fair, but I guess not too much of a thrill. The rule is fine though, and is worth at least +0.5 Style. >>>>>> 108:16 - Jason Orendorff - Tue, 2 Feb 15:58:46 - VILE - (+0.5) >>>>>> I think that Prague is in the Czech state. It sounds more like 'Check Reap pub lick' though. I do not know the ones who made the rules in times gone by, but I can see the web site so I can say that a guy named Bill once wrote a rule that told of gods. Those old rounds were weird, and too big to fit in my small mind. Woe is me. To stretch my small mind, each rule past this one will try to give the thought of one word of five word sounds or more. Rules may give the sounds that make the word, or just the thoughts, but the word should be clear. >>>>>> This rule is VILE as it does not use "wiz" or "bench guy" in the way laid down by Fred. Rest is not bad in its own way. The Prague and Bill bits do not do much for me, but the bind might just have made for a nice rule or two to come. I give this +0.5 Style. >>>>>> 108:17 - Laurent Bossavit - Tue, 2 Feb 15:58:56 - VILE - (+0.5) >>>>>> Hi all ! Long time no see. This has been a lot of fun so far just to watch - now to jump in... Bit hard for me as I don't speak 5 as well as you guys do who got it from your mum; I see how words look but I don't hear them. Same for that Dutch guy, tho - not just me. (That big town ain't Dutch, by the way.) Oh, and if I want to be wiz, best make up a grunt : all new rules must name a new place. >>>>>> This rule is VILE. Not for the big town bit, that would just be OUT OF LUCK, but for a try at a SWAP that did not make it. The Boss was nice and told me what word 5 stood for. But it was not one that "has made a rule vile in the past" to quote Jer's rule. I had a look at those words which have done so, but none of them fit where 5 is. Nice to see a rule try to use a swap though. The bind is not in my top ten, but for the SWAP try I give this +0.5 Style. >>>>>> 108:18 - Laurent Bossavit - Tue, 2 Feb 18:07:15 - VILE - (-3.0) >>>>>> So, English not being my first language didn't invalidate my first Rule in Suber knows how long, but misreading a Rule did. How ironic. >>>>>> This rule is of course VILE. What do I give for style? We know why it is here - but I think that is its worst fault. The Boss could have gone for the line that the E word is what made his first rule VILE, and hence tried to send his next rule at once. That would have had some style. But this has no plus points to it. If you are to get style for a vile rule, you have to try a bit! I see no part of this rule that I like at all, so give it a rare (for me) -3.0 Style. >>>>>> 108:19 - Laurent Bossavit - Tue, 2 Feb 18:07:15 - VILE - (+0.5) >>>>>> Well now. My first rule was vile; so be it. But we know what 5 is so all is not lost ! And that big town ain't Swiss ei- uh, too. (I know that's bad 5 but what can you do ?) One more guy who's in my bind as far as 5 is that Swiss one, Ron. (That SWAP cost me; best use it a lot.) Now for that grunt - oh, it's hard to keep the bench guy glad ! So to make the round last long, new grunts must be in rules with an odd rank, like this one. >>>>>> This rule is VILE (!). It 'asks stuff', which Jess said must stop. Since I gave The Boss such a hard time in the last few posts, I will warn him (and the rest of you!) that "that big town ain't Swiss" does not "get rid of all doubts" to my mind. It would do this if Al had said "Where is Prague not?", but not in this case. Such a lot of work, in some ways, has been put in this rule. And I would be a harsh man if I gave this a low mark as well as his last rule. But the grunt I do not like, and the rest is fair but no more. Still, he did use a SWAP once more, so I guess this is worth +0.5 Style. >>>>>> 108:20 - Andrew Stefanski - Tue, 2 Feb 18:21:32 - SOUND - (+0.5) >>>>>> This theme of plain and not hard is quite hard. But it seems to make the bench guy glad. We all like the bench guy to be glad. This theme may get as old as the hills if we keep the bench guy glad. And the hills are old right now. At least as old as my mom. That is what I was told. I must now add a bind to this rule. I think I just might do two of them. A new rule whose rank can be made when you plus more than one five must use as much fives as were plussed to make the rank. They must be clear fives since we do not want the bench guy to have to dig for the fives. I will try and make Will glad. He does have the most rules of all guys in this round. A new rule may not use signs but those signs that stand for a sound and the dot that goes at the end of a lot of groups of those signs. >>>>>> This rule is fine, as long as it deals with the age of the hills. Is "at least as old as my mum" a thing to "get rid of all doubts"? I think this will split us in two groups. I say it will do, just. I guess that this may not be to your taste - if not, you can (of course) vote to change this (but I hope not). So this is SOUND. The bench guy can tire of rules that say they like him to be glad! Three times in this rule seems a bit much too... The hills bit made him hurt his brain (is that a good thing for a rule to do? I dont know). The first bind is bland; the next OK I guess, but not a new one. It gets +0.5 Style >>>>>> 108:21 - Don Blaheta - Tue, 2 Feb 22:13:34 - VILE - (+1.0) >>>>>> I think that the tenth rule said just that if we were to use the terms wiz or bench guy that it would be as that rule taught. But I guess the bench guy is not of the same mind. He seems not to like if we make him 1. I guess I will just tell you that red and green and blue are the most basic hues from which the rest of the hues are made. And of course I need to give a grunt. My grunt will be that all five will use some word in such a way that we who read the rule grok it right just by 8 the one word. Call it a pun bind. >>>>>> This rule is VILE as it has a bad word on line four. Fred's rule strikes once more! Good use of SWAPs, and the grunt is most fine. What a shame we shall not see it in play... I give this +1.0 Style. >>>>>> 108:22 - Nick Neisler - Wed, 3 Feb 01:33:10 - VILE - (+0.0) >>>>>> Hi. Me Nick. This round hard, not "not hard". My brain hurt from long think. Me think round die soon. Me hope not. Me not want to be bench guy if this rule is sound. Last rule not sound but vile. Van is smart. He is math guy and go to Brown. He smart but not so smart to make sound rule! Me smart to use stuff from his rule. Like, red and green and blue are the prime hues from which the rest of the hues are made. See that! Grunt. Last last rule not so good. Snort. Make me use five fives cuz I have big rule rank. I think he should use his own five fives. I not think I know how much is in five. So I will not use them. Now I must give a Grunt. First I make up word. Snort: This be word of big use, mean a thing that new rules must do. If used by self, just sound which mean 'I feel bad.' Now my Snort is all rules from now on must have a Snort. And my Grunt is no rule from now on may make up new words. Ha ha. See, I have the last word! Grunt >>>>>> This rule is VILE. It has lots of bad signs. I think too that the rule does not mesh with its own self with those fives. The next rule to say 'not hard is hard' will bring down the wrath of the bench guy. Or which tells us of their scribe's poor mind! No new style for the hues bit, and Nick does not seem to get the (not so clear?) 'fives' part of the last sound rule. Snort makes clear what Grunt means, though this then grates with some of the Grunts that have gone before. Not so much that is new here, so I say +0.0 Style. >>>>>> 108:23 - Charles E. Carroll - Wed, 3 Feb 04:45:51 - SOUND - (+0.5) >>>>>> The bind of this Rule is that all Rules to come must tell of a game or sport. Do not use a game or sport that has been used in a past sound Rule. Do not use a game you just made up but a real one. Use at least five word groups to tell us of the game. This bind is not hard. I will show you. I will go so far as to use twice the word groups that you have to. Chess is a game with two guys. One guy is white and one guy is black. Chess is played on a board of eight by eight. It has kings and queens and rooks and knights and pawns and a kind of piece that is like a priest but with a hat. White moves first. To win at chess you must mate the king that is not yours. Check is when a piece can take a king. If your king is in check you must move so your king is not in check. Mate is when a king is in check and that guy can not get his king out of check. But if a guy can not move on his turn and his king is not in check then the game is a draw. Red and blue and green are the names of the three hues which act on the cones in our eyes. Hues that are not one of these three are a mix of two or all three of these as we see them. But guys from worlds in space might not see the same three hues we see. The white and black of chess have to do with red and blue and green. White is red light and blue light and green light all mixed. Black is no light that can be seen. No red. No blue. No green. John was the bench guy for a round that had a game like chess yet not like chess. This game had spells. John had the same name as the guy who writes scores for films such as Jaws and Star Wars. John and his wife had a kid so he had to quit as Judge. >>>>>> This rule is SOUND. The hues have been seen (so to speak!) in rules past, but Chuck adds to this some more, which is good. The bind will do I guess. It will make more long rules, but not too bad as word sounds will keep them down, no doubt. The 'rules of chess' part is fine. All in all not quite to my own taste, but still +0.5 Style. >>>>>> 108:24 - Ronald Kunne - Wed, 3 Feb 11:10:23 - SOUND - (+1.5) >>>>>> Chuck is the rule boss in the rule change game. He keeps five times five times five times five rules. He does not live in Prague the big town east of my place. No doubt that he plays bridge too. The bridge game is played by one less than five guys or galls. One of them is dumb. One of them leads. Some of them have a king and a queen and an ace. Two wiz in that game. But no bench guy to judge rules. My Grunt comes now. Do not use words of one sign. >>>>>> This rule is SOUND. Ron says Prague is "the" big town east of his place, which is fine. I think the grunt will make the round quite tight. You find the one word stuff not so hard now - this will make you work! For this I give +1.5 Style. >>>>>> 108:25 - Charles E. Carroll - Wed, 3 Feb 11:56:12 - SOUND - (+2.0) >>>>>> Chuck notes that the round count can be said as counts with one word sound times such counts like nine times twelve or two times two times three times three times three. There are lots of ways to do it for this round count. This fits the theme of the round. One may not be used or else there would be more ways to say it than you could count. To switch the counts does not change it so nine times twelve is the same way to say it as twelve times nine. For the last round count for which this could be done there are just four ways to say it which are ten times ten or ten times five times two or five times five times four or five times five times two times two. My bind is just for new Rules past this one whose ranks can be split in this way. Such Rules must bind all sound Rules in this round. Both past and yet to come. Lots of guys say they want to make the Judge glad. Chuck says he hopes this bind makes the Judge think hard. Judge Cox is good as Judge and he plays lots too. Three rounds past he told us of the Feast of Fate and of the Feast of Lost Thoughts. Chuck does not know why Fred has us call him bench guy since Judge has but one word sound. Al is wrong to say that the speed of light does not change. Just the speed of light in vac... in space with no stuff in it does not change. If light goes through air or wine or wood its speed does change. Due to my own bind it seems Chuck must now tell of some sport or game. In golf you try to hit your ball in holes with clubs. You can play nine holes or you can play nine holes plus nine more. You try to hit the ball in the hole in as few strokes as you can. First you hit the ball from the tee through the air. If you get near the green you should chip the ball. The chip shot is when you use some high club such as your nine. When you get on the green you can putt. If you do well on your hole you may score par for that hole. Par is the score that good golf guys should get on that hole. >>>>>> This rule is SOUND. And the bench guy likes it a lot! Bad points first - it is long. And it came close to "too smart" in Al's rule :-). Chuck spots a nice point re this round - and more, can use it to get rid of all his fives (and no more!). That is so fine. The bind is good (Chuck knows what I like!), and so is the way Chuck rounds up the last of Al's thoughts. The golf bit is fair, if a bit long. All in all I am quite sure this is well worth +2.0 Style. Note: It took me a bit to work out all of the first part. Am I slow? (Could be...). If it hurts the round I will make it clear, but not till then! >>>>>> 108:26 - Richard Wein - Wed, 3 Feb 16:58:38 - VILE - (+1.0) >>>>>> Good day to Riff who has 1 just joined our game. We used to play fives at my school. Our Yank friends may not know the game by this name. The name they use is too vile to say. The game is for two guys and one ball. Each guy must hit the ball with his hand so it strikes the wall or else his foe scores points. The wiz at the end of the game wins. Note that gals can play too. Each sound rule 2 at least one count word. But the word five will not do as you must use that in 3 case. >>>>>> This rule is VILE. Harsh it may be, but Riff does not play this game (though it seems that he plans to!). So this falls foul of Van's rule. Are the SWAPS words? If so, then they are not sound by Ron's last rule. I have had to think a bit on this one! At first I said no, they are signs. But this felt weak so, as I seem to do each time I judge, I went to my old book of what words mean, on the web. (No pun meant!) It has a great bit on what "word" means which makes me think that SWAPS are words of one sign. But I can not quote it here! This is in line too with the way the round has gone so far. So this makes most SWAPS no good (sigh), which is a shame. Will's bind is nice in that it has been kept to by all sound rules to date. But did he do this to deal with the last rule? If so, he did not need to! The rule is short and the choice of game is good. I like to see you all try to push the edge of things, like with SWAPS here, so I give this +1.0 Style. >>>>>> 108:27 - Jesse Welton - Thu, 4 Feb 07:24:56 - SOUND - (-1.0) >>>>>> Jess tells you now of game we play. This game is changed form of game by guy named Pete. In game Pete made one votes on all rules. At least at start. But not here. Here we take all rules that mesh with rules that come first. We vote if we want to change the base rules though. But folks like that Dutch guy do not like to change the base rules much. Each round we have new set of rules and new bench guy. He or she is the guy who won the last round. Sound rules must use the third sign in 12. This binds all sound rules in this round. But five are bound more. For them it does not count to use the sign in words that were used in some sound rule that comes first. Jess will help you now. He is such nice guy. 12 is word with great use this round and means the same as some word one sees much. Jess hopes not to see this word too soon. >>>>>> This rule is SOUND. Jess first told me that 12 stood for a word that means 'vile' - but then saw that this word is not quite there, and that it was in fact a word that means 'to make vile'. This is no good, as it does not "mean the same as some word one sees much" - I can find no word at all in a rule (sound or not) or in my bits, that means this. But there is at least one bad word of old that fits this rule (and Jess should know it well!). Though it makes the last line a wee bit odd. This rule binds all sound rules, and then puts one more bind on some more. But that will do I think. Use of a SWAP is good. But the bind meant by Jess is weak, and the 'bound more' bit is not so good, as more than five so far fit it (Just there to 'use five' I think). This is true too of the word that I think fits. Let me just say that hours spent with comb in rules did not make the judge ...er... glad. This is sound by chance, so I give it just -1.0 Style. >>>>>> 108:28 - Richard Wein - Thu, 4 Feb 07:25:57 - VILE - (+2.0) >>>>>> Some folk hunt the fox for sport. Mean guys with red coats. Poor fox. We should hunt those guys. See if they like that sport too. Strange though it seems 12 plus 10 makes five. A sound rule may not use more than 10 of the last 12 sound signs in the whole set of such signs. The bench guy is one cool dude. >>>>>> This rule is VILE. If it had been out of luck life would be so hard on Will, as it took twelve hours to get to troll, but got there just past the last rule. (Jess thought this was harsh too!). But it does not "Use at least five word groups to tell us of the game." At best four do this. The rule is short which is nice. I like the first bit. The bind is weak (though it was meant to hold for all rules since this was meant to be the last rule, so I let up on this). I did not check it! I do not get the 12 plus 10 bit. Dont they make grunt, not five? New bit due to Jess: 12 plus 10 makes five as they stand for the signs for 2 and 3. So the bind is not so weak after all! I now like this rule a great deal. I should think more. But there are such a lot of rules... A small plus as Will shows I am dumb. Was +0.5, now is +2.0 Style! >>>>>> 108:29 - Ed Murphy - Thu, 4 Feb 10:19:18 - VILE - (+1.0) >>>>>> Og here. Og whack beasts with spiked club. Lots of fun. Not like hunt fox with boom stick. Boom stick make loud noise. Hurt ears. Og club have five spikes. Og think hair of bench guy have five spikes too. Bench guy weird. >>>>>> This rule is VILE in the same way as the last one. And I think that Og just made the game up - I hope so! But I like it a lot (as I am weird). Short and sweet, it made me laugh. I hope we hear more from Og. +1.0 Style. >>>>>> 108:30 - Stein Kulseth - Thu, 4 Feb 11:05:25 - OUT OF LUCK - (+1.0) >>>>>> Hi. Me Floyd. Me had long wait for chance to come back. Me would have liked Pete to write my rule. Pete used to write my rules and then he would be wiz in the round to come. But he does not seem to play the game much these days. Me like to play five card game. Once me had four kings. My mate had the straight flush and won. Me lost lots of cash that night. But once me had just the pair of fives. Me bluffed. Me won. My grunt is that you must use one and just one word with eight sound signs in your rules. And use no such word that have been used. >>>>>> This rule is OUT OF LUCK. Floyd did not see Og's rule. It does not have six fives in it, and does not bind all sound rules. The grunt sounds like it will be quite hard - but by this stage in a round that is good. Rest is fair, so I give this +1.0 Style. >>>>>> 108:31 - Stein Kulseth - Thu, 4 Feb 13:45:14 - SOUND - (+0.0) >>>>>> Hi. Me Floyd. Me had long wait for chance to come back. Me would have liked Pete to write my rule. Pete used to write my rules and then he would be wiz in the round to come. But he does not seem to play the game much these days. Me like to play five card game. Once me had four kings. My mate had the straight flush and won. Me lost lots of cash that night. But once me had just the pair of fives. Me bluffed. Me won. My grunt is that you must use one and just one word with eight sound signs in your rules. And use no such word that have been used. >>>>>> This rule is SOUND. It was sent in once more as the first time it was out of luck. As Floyd did not wait to see if the last time was vile or not, he does not lose style for this. But he does not gain more style points. I will say though that it is nice for a rule to keep to its grunt. +0.0 Style. >>>>>> 108:32 - Richard Wein - Thu, 4 Feb 1999 16:26:15 - SOUND - (+2.0) >>>>>> It seems to me there are five words which fit the bill for the last rule Jess made. So my rule has one word with all five sound signs. See if you can spot it. Our bench guy is harsh. He judged that my last rule did not say as much as it should have on the fox hunt. So here is some more on that theme... At dawn the hunt sets out. Soon the hounds pick up the scent. Horns blow. The fox tries with all its strength to flee. But soon it is caught. It yelps as the hounds sink their teeth. Then peace falls once more. What fun this sport is. You should try it. Here is my bind that binds all rules. Think of the round count and take off three times the rank of the rule. No count word more high this may be in the rule. >>>>>> This rule is SOUND. I like it a lot. It fits what has gone so far like a glove. Use of five? Great!. And the word made by this (and the eight sign word) fits in so well. None of the old binds are there just to make the rule sound, they all mesh in. The new bind is clear for old rules, but it is nice that this is the first rule where it bites. I think you can have 'clear fives' still, but this stops soon the old way (yawn!) to use fives. Do the five words that Will thinks fit the bill do so? And are there just five? Not quite clear, but I think he has a fair case. I think this is good both in its own right, and for its bind, so I give it +2.0 Style. >>>>>> 108:33 - Ronald Kunne - Fri, 5 Feb 08:57:46 - VILE - (+0.5) >>>>>> This game with rules. Loads of rules. Vile or sound. All rules in game are judged by the bench guy Cox. Math guys like Stein like to play the game. But he is not the wiz. Five shall have one grunt and no more than one squeezed in their last fifth part. >>>>>> This rule is VILE. The game it tells of was told to us by Jess. It is short, and the grunt is fair. Does not thrill me - but I did ask for plain! So I give this +0.5 Style. >>>>>> 108:34 - Jesse Welton - Fri, 5 Feb 14:45:13 - VILE - (+0.0) >>>>>> Hi. Schwartz. Nim not hard. Go with round. How it work. match match match match match match match match match match match match match match match On your turn grab what count of match you want from good row. Quit if no match for you. Yay you win. Rich writ and writ of good word for fox. Schwartz grunt from now on of that word you omit not naught mark. Schwartz quit now. >>>>>> This rule is VILE. It has a bad word near the end. And no "wiz" or "bench guy". Jess tries a nice plan (which I do not tell of yet!), which gives good cause for bad prose. Bind is fine, if a bit like old one. But the two flaws are not so good. So I give this just +0.0 Style. >>>>>> 108:35 - Ronald Kunne - Mon, 8 Feb 09:36:56 - SOUND - (+1.5) >>>>>> My game played with ball. The wiz win the games. ..... Teams have ..... guys that play. . La France is the king. Not bad of those frogs. Guys like Cox play foot. ..... all words signs squeezed in. >>>>>> This rule is SOUND. Clear but for the last line - does "....." mean the same as "five"? I think this will do. If it did not then the fact that this rule does not keep to its own bind would make it vile. And I think it is fair to say that big and small forms of a word sign count as one type of sign. I like this rule. Fits in all the fives in the same way. At last we have a rule that makes good use of Al's first rule (it has but one foot!). Was this meant? I dont care - I like it. Bind is fine, though it is a shame that Ron did not quite make it. Not so keen on the dots, but a fair use. The rule is as short as the 'fives' allow which, since Ron tried for his own bind, is great. Long word seen in last try by Ron - but fits rule well. I give this +1.5 Style. >>>>>> 108:d - Jeremy D. Selengut - Mon, 8 Feb 20:53:04 - NULL RULE (Too Late) >>>>>> My game is called hide and seek. You hide. Me count. My eyes are closed. Me say here me come. Me try and find you. Me find you. Now you count and it is my turn to hide. My bind is old but was vile. Now try once more. All vile rules have word of doom in them. Word of doom makes rules vile. None are the same word. None would make your rule vile if it were not for this bind. My friend Stein is well schooled in the ways of style. This rule had to have bind for all rules. Now here is more. ..... may not use the sound sign which could not be said here. ..... may not use word which sounds like count word. You have fun now. >>>>>> This rule was out of time, so has no style points. >>>>>> 108:36 - Jesse Welton - Wed, 10 Feb 00:26:14 - SOUND - (+1.5) >>>>>> Draughts is game played on board like chess board but just the light quads are used. The board used for world play has some more quads than the chess board though. When my piece moves it can jump the piece in its way. If that piece is yours we take it out of play. Pawns just go to the front but when they get to the last rank they change to kings which can go back as well. No pair of sound rules may have the same count of signs with dots in them. And now rules must have the count as near to the count here as can be. Jess notes Judge Cox has been both wiz and bench guy for the last few rounds not of odd count. He must play hard. >>>>>> This rule is SOUND. I knew Draughts must come up in the end! The bind is a hard one (at least to check!). Note too that Jess (and Ron last time) have told us more on the swap word used ere now. So it must be one of just two. How? Note that the word "five" in the last sound rule of Jess can not mean 'four plus one'... (I think there is no choice to be made here). I like this rule. Good first word, bind on all rules not bad at all, and to make swap word more clear is good. New bind will cause some work! I give this +1.5 Style. >>>>>> 108:37 - Stein Kulseth - Wed, 10 Feb 14:02:38 - VILE - (+2.0) >>>>>> When you play the word change game your goal is to change all the sound signs of the start word to reach the end word. Step by step you must change some sound sign in your word to make new words. But each word you make must be real. When you have reached the end word you are done. To do this in few steps is best and this is how you can do it from thank to store... thank shank shark share shore store Note that the next step in this game could have named the girl that was not bench guy in the quiz round. >From now on rules that do not have some words that can be the start and end words in the word change game will be thrashed. These words must have the same sound sign count as the words thank and store and you must reach the end word in just as few steps as were used to go from thank to store. >>>>>> This rule is VILE. It has the same count of signs with dots as the last rule (that is, three times ten). This would have been a nice rule. For once the game gives the bind, and leads in a nice way to the 'guy who plays', which in turn deals with "x","y","z" and "bench guy"!. The bind would be quite fun in this round. It is a shame that the count was just one out! I give this +2.0 Style. >>>>>> 108:38 - Ronald Kunne - Fri, 12 Feb 14:13:23 - VILE - (+0.5) >>>>>> Stones on scrubbed ice. Clean game with brooms. Place the stone in your rink. This gives quick fun and joy and makes you the just wiz. Scott plays this scotch game. Ax all new rules with more dots than the last non vile rule. >>>>>> This rule is VILE. It has far too few signs with dots! This is a slip of the sum by Ron, which is a shame. The rule is nice. Good and short as Ron's tend to be. The bind would have made things tight too. But as the sum is out by ten I give this +0.5 Style. >>>>>> 108:39 - Ronald Kunne - Fri, 12 Feb 18:55:03 - SOUND - (+1.0) >>>>>> Dots on points in my game. Throw the dice. Make the wall. Leave no blots. Run quick for home and be the wiz. The Boss launched his games. Ron will have in all his new rules an odd dot count. But Jess will count his dots in his rules in pairs. Ax all vile rules and quick this round will die. >>>>>> This rule is SOUND. Game is nice - good word fits the 'SWAP' bind. Rest is fair. The bind is much like the last one, and the long word does not fit so well in the rule. But by this stage, a sound rule at all is quite good! Does the last line have more to it than meets the (bench guy's) eye? I give this +1.0 Style. >>>>>> 108:40 - Jesse Welton - Tue, 16 Feb 16:56:30 - SOUND - (+1.5) >>>>>> Hex game with hex grid. Play in some clear space. Make path edge to edge. Block the path not yours. Clinched game for first guy. This rule is quite bound. But Jess is not fazed. Rich and Jer wrote rules with no binds. These must be the sole rules to tell of ways to sneak bad words past the bench guy. The sole sound rule by Al must be the sole rule to have grunt that lasts just for the next few rules. Rest must bind this rule. >>>>>> This rule is SOUND. As Jess notes, it had lots to do! I think the eight 'fives' are clear. What was less clear though - is "first" a 'count word'? In the end, I thought not. This must have been a hard rule to come up with! So much to fit in. I had hoped Jess might fix the SWAP word, and that the 'bind all rules' part might have more style. But I can see things were tight... I like the last bind - it may not be new, but what it is based on will not hold for a while! Feels a bit harsh, but I give this +1.5 Style. >>>>>> Notes on the round: To keep things plain, I add here some notes on the main themes in the round. Will's list of swap words: 108:2 - any 108:11 - happy 108:4 - only 108:21 - basic 108:6 - uses This makes Will's word "yelps". By the end of the round just those on row two were left (but see my round up at the start :-)). Dot count in sound rules: 108:1 102 108:10 45 108:23 109 108:31 36 108:39 29 108:7 24 108:13 63 108:24 34 108:32 53 108:40 26 108:8 33 108:15 32 108:25 119 108:35 31 108:9 28 108:20 44 108:27 46 108:36 *30* Dot count by size: 24, 26, 28, 29, 30, 31, 32, 33, 34, 36, 44, 45, 46, 53, 63, 102, 109, 119. >>>>>> Text of 108:B: >>>>>> For this round, change base rules to read like this: ---- Base Laws of the Feigned Rule Club 1. Laws of Play. There shall be two types of Laws of Play: base laws and feigned rules. Feigned rules shall not change the play save as set forth in the base laws. 2. Who Can Play. A guy may join this club by means of a post in the game court which says e wants to join. A guy in the club may leave the club at such time as e wants. [The word "guy" is used here with no sense of sex.] 3. Start of a Round and how to post Rules. When a round of play ends, a new round should start as soon as it can. The (new) Judge shall set the time of the start of the round, and e may say what would be a good theme for the round and pick a guy in the club to post the first feigned rule. All guys but the Judge in the club are clear to play as if they had sent in a sound feigned rule at the start of the round. Just those guys who are clear to play may post feigned rules. The Judge is not clear to play. 4. Clear to play. Each sound feigned rule makes the guy who wrote it clear to play for one week (2 + 5 days) from time the rule was sent, less one (1) day for each vile feigned rule sent in by the same guy since the sound made up rule was sent. 5. End of Game. At such a time as just one guy is clear to play, (a) all made up rules are junked (b) the round ends (c) the sole guy who is clear to play wins that round and is the new Judge for the next round. 6. Judge. The Judge is the guy who says what the laws mean and has to find out if feigned rules are sound. If a feigned rule does not mesh with its own self, sound feigned rules that came first, or the base laws, then the Judge shall find that rule to be vile or out of luck, else e shall find it to be sound. 6a. A feigned rule can not be found out of luck save when the sole rule or rules it does not mesh with are feigned rules for which it is safe to think that the guy who wrote the rule had not seen them yet when e sent in the rule. 6b. Judge quits. The Judge may quit eir job as Judge if e names a new guy who would be glad to serve as Judge in eir place for the rest of the round. [The new Judge is not clear to play once the old Judge quits.] 7. Style Points. For each feigned rule sent in, the Judge shall give from naught less three (0 - 3) to three (3) points. The Judge may give the points as e sees fit. At the end of a Round the guy with the most Style Points will be the Wiz in the next Round. 8. Bars on Might of Judge. What the Judge finds may be changed if a bill is made to do so and at least two (2) guys vote for it out of each three (3) guys in the club who vote on that bill in three (3) days from the time that bill is sent in. Slow Judge. If the Judge does not judge a feigned rule by three (3) days from when it is sent in, play shall go on as though the Judge had found it sound. 9. Change. The base laws of the game may be changed if a bill is sent in to do so and at least two (2) guys vote for it out of each three (3) guys in the club who vote on that bill in one week (2 + 5 days) from the time that bill is sent in. Change for One Round. The base laws of the game may be changed for just one round if a bill is sent in to do so and at least two (2) guys vote for it out of each three (3) guys in the club who vote on that bill in three (3) days from the time that bill is sent in. 10. Where to Do Things. All this stuff must be done by posts for all to see in the game court. The Judge may set just where and what form the court takes. --- Thanks are due most of all to Chuck, Gare, and of course Judge Cox, for their fine thoughts that helped me get this straight. >>>>>>