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Subject:   frc-digest V1 #348
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frc-digest              Wednesday, 29 November 1995    Volume 01 : Number 348

Rule 48:21 is VALID
Rule 48:10b was INVALID
Re: How 48:16 affects play.

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From: "Laurent Bossavit" <morendil@micronet.fr>
Date: Wed, 29 Nov 1995 01:29:12 +0001
Subject: Rule 48:21 is VALID

- -[Rule 48:21  by Bruce  Tue, 28 Nov 06:14:20  VALID  1 SPs]-

I look over my shoulder and wiggle my nose at the arena's entrance as
I step in, and sparkling mage-fire spreads across the portal. I have
cast SHOTGUN WEB upon the next mage who enters, whom in my idiom I
shall name Secundus. We shall know when someone has entered next (and
by what name e calls e'self) upon the first spell e casts in this
arena. SHOTGUN WEB shall cause Secundus's spells that effect but one
mage to fail until Secundus successfully casts a spell upon multiple
mages.

- -[Rule End]-

- -[Comments]-

Validity : no problems.

Style : not bad, but probably not very effective either, considering 
that New Players have less than 10 hours left to enter as of this 
writing. I like the style though.

- -*-*-*-*-*-
 Morendil

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From: "Laurent Bossavit" <morendil@micronet.fr>
Date: Wed, 29 Nov 1995 01:29:12 +0001
Subject: Rule 48:10b was INVALID

With my apologies :

- -[Rule 48:10b  by Dave  <Date?>  INVALID  2.5 SPs]-

The Validity of Waggie's last
I do not know; no judgment's been passed.
And so, to cross the Zones of Time
I hereby cast this Spell in rhyme.

Upon Vanyel, Stein, Ronald and Jeremy I cast,
This spell to increase your magical mass.
The spell's name, Black Hole, does imply
That also toward you shall all spells fly.

Thus, you see, no matter at whom
A spell is sent, it's also YOUR doom.
The original victim will also be striken,
But around you the layers of spells will soon thicken.

- -[Rule End]-

- -[Comments]-

Validity : Dave was absolutely right, I _did_ miss this Rule. I don't 
know how I managed, but I did. 48:8 makes this INVALID (fortunate in 
a way, since otherwise I would have had to recalculate validity for 
all further Rules and probably got a lot of people angry at me). As 
compensation, I will not figure it in Dave's eligibility status. 
Sorry again.

Style : the least I can do is acknowledge that it was a very good 
Rule indeed. Not short enough, but deserving in all other respects. 
Did I mention how sorry I am ?

- -*-*-*-*-*-
 Morendil

------------------------------

From: "Laurent Bossavit" <morendil@micronet.fr>
Date: Wed, 29 Nov 1995 01:49:36 +0001
Subject: Re: How 48:16 affects play.

Dug sez:

>   I have just recently cast a multiple-target spell (48:23).  By the wording
> of 48:16, "any spell cast by any mage within the [next] 23 hours, must be
> cast ... at [me]."  Period.

Well... Let's say I admit that interpretation as being a tad less 
far-fetched than the alternative, even if I consider it somehow
wrong.

What I've already pointed out, and which y'all seem to be missing, is 
that an FRC Judge is _supposed_ to be creative in eir interpretation 
of Rules. Before you turn on the flamethrower, please note that if I 
were to Judge Rules in the strictest English-language interpretation, 
none of the Rules of this Round would be VALID. There's no such thing 
as Spells or Mages in our real world, so there's no way 'casting a 
Spell' can be taken literally. I have to use my imagination as to 
what that means. I believe the same goes for many Rounds past.

In the present case, we've so far taken 'casting a Spell' to mean 
'putting a restriction upon the stated target'. Rule 48:16 breaks 
with this tradition (but then, most stylish Rules are unconventional) 
by using a Spell to put a restriction on Players *other* than the 
target. If I stick to the letter of the Rules, this is of course 
acceptable, but then I can't see how I can still believe in 'a Spell 
is a Rule is a Spell'.

FRC, like all good fantasy, rests on suspension of disbelief. I think 
that is more important than a narrow interpretation of the letter of 
any Rule. However, the opinion of the FRC community is also important 
and I always (try to) take that into account too.

Also, I don't like conditional validity at all. :)

As for Spells cast in INVALID Rules : nope, I don't buy it. We've had 
this controversy many times before, and I've come to the conclusion 
that it depends on the Theme. A Spell proposed in a Rule that is 
Judged INVALID is simply never cast (otherwise, it would have had the 
intended effects, wouldn't it ?).

- -*-*-*-*-*-
 Morendil

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End of frc-digest V1 #348
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