Arrival in Daria

The Never Ending Quest - Episode 20567

The party materialises on a path within a forest, some twenty miles away from the Darian capital, the location having been selected as a compromise between convenience and minimising the risk of their arrival being seen. Cuthbert has been told by the Rules and Agents that they have at most a month to deal with Prince Samuel if this world is not to be transported into the Game 3 universe. They feel that ought to be more than enough time unless things go badly wrong.

The group consists of: Cuthbert, Jarlath (mage), Astra 9, Andrea 2 (demifox mage), Annafrid, Joan, Joan 2 and Synizn (demifox mage). They know that they cannot succeed in this quest by simple force of arms. Samuel's soldiers must outnumber them by hundreds if not thousands to one, and with the annihilation of the New Amazons, as far as they know there is no substantial force left opposed to Samuel's rule in either Daria itself or neighbouring Zendara. No, clearly they must use more subtle means, possibly including magic. They don't have a firm plan as yet, but the journey to the capital should give them plenty of time to come up with one.

It is unlikely that they will run into any trouble while they are still in the forest, as they will be for another hour or two. Nevertheless, past experience has taught them that it's wise to be cautious, so Andrea and Synizn transform into their full fox form and go ahead as scouts on either side of the path. As foxes, they are less likely to be seen should they encounter anyone, and if they are seen they will not be thought to pose a threat. Not only that, their sensitive sense of smell should give them advance warning of any humans.

  1. After about thirty minutes...

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JH

9/14/2002 7:23:22 AM

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